that being said i do fully agree it is too slow and is in desperate need of an actual upgrade in speed. With the horse power upgrade i would recommend not using more than 2 modules at a time attached to the seatruck. Adding the Seatruck Horsepower Upgrade increases the speed by a fixed percentage. Once powered, the Seatruck docked within will both be repaired and recharged at the cost of power. In order to dock a Seatruck, the base attached to the Seatruck Dock must be powered. Adding modules decreases total speed to a fixed percentage. The Seatruck Dock is a long constructible seabase module which is constructed with the Habitat Builder that acts as a docking solution solely to house the Seatruck and any attached modules. For reference, the Seatruck travels at 9.18 m/s with no modules and the |player swims at about 5.9 m/s. Originally posted by Volrishan:Max speeds with and without horsepower upgrade. the cyclops which had a great deal more storage and you could truly turn it into a mobile base with food growing, place to sleep, ect was faster than this seatruck espically if you add extra modules to it since the storage module is nothing but a bad joke in terms of extra inventory space. The Seaglide occupies six slots in the player's inventory. It can be crafted by using the Fabricator. The Seaglide is a handheld deployable vehicle which increases the user's top speed when held. Speed Setting / Energy Consumption Rate (Units/Min) / Velocity (Meters/Sec) / Efficiency (Meters/Unit)Īhead Slow / 9 units/min / 7 m/sec / 45 m/unitĪhead Standard / 20 units/min / 9 m/sec / 27 m/unitĪhead Flank / 40 units/min / 12 m/sec / 16 m/unit It boasts an omnidirectional propulsion system that allows for lateral and vertical movement that gradually increases to a maximum of 11.25 m/s in any single direction. The Seamoth is a small, versatile one-person submersible capable of sustained high-speed travel over considerable distances.
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